Entity Insertion During Iteration
An earlier post discussed using virtual memory APIs to implement a FILO memory allocator. It is meant to be used to support Entity creation within range-based for loops on the…
An earlier post discussed using virtual memory APIs to implement a FILO memory allocator. It is meant to be used to support Entity creation within range-based for loops on the…
Disclaimer: I’m not an operating system expert. If anything I’m talking about any bullshit below, please leave a comment. Motivation Entity Database In Usagi Engine, the memory used by Entity…